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Justin Graber
Justin Graber
Character & Environment Artist
Bonita Springs, United States

Summary

I specialize in Character Art with a focus on 3D Sculpting, prop modeling, and visual storytelling. I am experienced in the pipeline of taking a character from concept to game ready completion. (Research, Sculpting, Retopology, Optimizing UV Map capacity, Rigging, and Texturing.) Additionally, I have experience working in various team environments.

Graduated from Savannah College of Art and Design (SCAD), Class of 2019
B.F.A. Interactive Media and Game Development

Currently, I am looking for All 3D Artist Positions

Skills

Character ModelingHard Surface ModelingProp ModelingTexturingUV MappingRetopologyUnderstanding of Human AnatomyUnderstanging of Character PipelineAgile / SCRUM Workflow Experience

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
UVLayout
UVLayout