I specialize in Character Art with a focus on 3D Sculpting, prop modeling, and visual storytelling. I am experienced in the pipeline of taking a character from concept to game ready completion. (Research, Sculpting, Retopology, Optimizing UV Map capacity, Rigging, and Texturing.) Additionally, I have experience working in various team environments.
Graduated from Savannah College of Art and Design (SCAD), Class of 2019
B.F.A. Interactive Media and Game Development
Currently, I am looking for All 3D Artist Positions